6/22/2023 0 Comments Pcsx2 screen tearing
It may be another Nvidia-specific hardware driver issue again.
Wait for vsync on refresh: When checked, PCSX2 will use vsync which can reduce tearing but also greatly reduces actual FPS. I'd test it out myself but even with the default open-source non-proprietary drivers I'm using on my own Linux Mint OS laptop, I haven't encountered any screen-tearing issues in any programs or PCSX2. Your issue is graphical tearing and typically that's a vsync/composition-specific issue rather than a PCSX2-specific issue. They need to narrow down the issue in order to diagnose it and possibly either fix it in PCSX2 specifically or fix it upstream if needed. I'd recommend doing further testing like has stated with regards to enabling/disabling certain options and seeing what happens and providing test dumps where appropriate. If you want this issue fixed then you'll need to be quite detailed in your future bug reports and provide detailed explicit information requested by the PCSX2 team and possibly the nouveau and upstream teams if applicable. PCSX2: Config -> Emulation settings -> GS Window -> Wait for vsync on refresh -> select 'Adaptive', but standard might also work. Dolphin: Graphics -> Hacks -> uncheck 'skip presenting duplicate frames' and then enable dolphin's vsync. That said, on the Linux side we have a great deal more freedom in determining what is wrong and how to fix it since we have source-code access. I personally was able to fix my 30fps framepacing issues in Dolphin and PCSX2 with the following. There was an Nvidia-specific hack put in just to fix that and that took too much time & effort from the PCSX2 devs because Nvidia was shit about it. On the Windows side we have had to do PCSX2-specific hacks to fix driver errors from idiots at Nvidia (and it is always Nvidia doing that crap) for that weird glitch with the emulation glitching out with zoom in/out repeatedly. This allows you to play PS2 games on your PC, with many additional features and benefits. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. I'm also aware of the realities and problems of the situation. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Someone that tests out and reports Linux-based issues and contributes to a few Linux-based projects here and there, I'm well aware of the 'nouveau users'.
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